Virtual reality is becoming a part of the factual everyday life. In the video game Second Life one can build an ideal house, watch an on-line lecture by Zaha Hadid, and even visit offices of established architectural bureaus. Facebook allows us to follow schedules of designers and architects, and Twitter even makes them as close as your friends.
What is the influence of virtual spaces on real ones? How are design and architecture of the virtual space different from those of the real space? In this session we will discuss how Internet influences our society and the city environment, what happens in on-line gaming and social networks, and what practical benefits they can bring?
23.07.2010WORKSHOPS
Interactive Moscow: New Media for the Development of Public Space
24.07.2010LECTURES
Museums of the Future
25.07.2010Screenings
Second Skin/Book of Miri
25.07.2010LECTURES
The City as a Brand
26.07.2010LECTURES
Psychogeography: From its Origins until Now
27.07.2010LECTURES
Bartlett: Circulation
28.07.2010LECTURES
AA: Proto-design: gardens, glowing in the water
28.07.2010DISCUSSIONS
New Space
29.07.2010LECTURES
Dessau: de:partures – at will, in the pampas!
30.07.2010LECTURES
Design of a science museum
30.07.2010Screenings
A Hot Cuban Night at Strelka
31.07.2010DISCUSSIONS, Performances
«Strelka» at Picnic Afishi
01.08.2010WORKSHOPS
Guide to the new world for adventurers
02.08.2010LECTURES
Interfaces: The Real and the Virtual
03.08.2010DISCUSSIONS
City of Activists
06.08.2010CONFERENCES
Presentation of workshop results Guide to the new world for adventurers